Asus VP289Q Eye Care Monitor 28" 4K UHD IPS HDR-10 FreeSync™ Flicker Free, Blue Light Filter, sRGB 100%
Asus VP289Q Eye Care Monitor 28" 4K UHD IPS HDR-10 FreeSync™ Flicker Free, Blue Light Filter, sRGB 100% Original price was: ₨102,000.00.Current price is: ₨97,000.00.
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Asus Rog Strix XG32WCS - 180Hz 2K 1440p WQHD VA 32" Type-C Curved Gaming Monitor
Asus Rog Strix XG32WCS - 180Hz 2K 1440p WQHD VA 32" Type-C Curved Gaming Monitor Original price was: ₨118,000.00.Current price is: ₨115,000.00.

ASUS TUF Gaming VG32WQ3B 31.5″ QHD 1440P Curved HDR Gaming Monitor 180Hz, 0.5ms, 1500R, Extreme Low Motion Blur, FreeSync, 90% DCI-P3, Shadow Boost, DisplayWidget

  • 31.5-inch QHD 1500R curved gaming monitor with ultra-fast 180Hz refresh rate designed for professional gamers and immersive gameplay
  • Enables a 0.5 ms response time (min.) for sharp gaming visuals with high frame rates
  • ASUS Extreme Low Motion Blur (ELMB) technology eliminating ghosting and tearing for sharp gaming visuals
  • Shadow Boost enhances image details in dark areas, brightening scenes without over-exposing bright areas

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Original price was: ₨98,000.00.Current price is: ₨95,000.00.

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Description

ASUS TUF Gaming VG32WQ3B 31.5″ QHD 1440P Curved HDR Gaming Monitor 180Hz, 0.5ms, 1500R, Extreme Low Motion Blur, FreeSync, 90% DCI-P3, Shadow Boost, DisplayWidget Price in Pakistan

Brand 

Name of the company-manufacturer.

Asus
Series 

Name of the series, which the model belongs to.

TUF Gaming
Model 

Designation of the model.

TUF Gaming VG32WQ3B
Model year 

The year in which this model was announced.

2024
Size class 

Size class of the display as declared by the manufacturer. Often this is the rounded value of the actual size of the diagonal in inches.

31.5 in (inches)
Diagonal 

Approximate diagonal size of the display. If the manufacturer does not provide such information, the diagonal is calculated from the width and height of the screen.

801 mm (millimeters)
80.1 cm (centimeters)
31.5354 in (inches)
2.628 ft (feet)
Width 

Approximate width of the display. If the manufacturer does not provide such information, the width is calculated from the diagonal and the aspect ratio.

697.344 mm (millimeters)
69.7344 cm (centimeters)
27.4545 in (inches)
2.2879 ft (feet)
Height 

Approximate height of the display. If the manufacturer does not provide such information, the height is calculated from the diagonal and the aspect ratio.

392.256 mm (millimeters)
39.2256 cm (centimeters)
15.4431 in (inches)
1.2869 ft (feet)
Radius of curvature 

There are curved displays, whose curve is part of a circumference (arc). In order to give more precise information about the curve of the screen, often the manufacturer provides data about the radius of this circumference. The smaller the radius, the larger the screen curve.

1500 mm (millimeters)
150 cm (centimeters)
59.0551 in (inches)
4.9213 ft (feet)
Panel type 

There are various panel technologies. Each has its own specific features – viewing angles, color reproduction, response time, brightness/contrast, production cost, etc. The image quality depends directly on the type of the display panel used.

VA
Panel bit depth 

The most widely used panels are those with 6, 8, and 10 bits for each of the RGB components of the pixel. They provide 18-, 24-, and 30-bit color, respectively.

8 bits
FRC 

Frame Rate Control (FRC) is a method, which allows the pixels to show more color tones. With quick cyclic switching between different color tones, an illusion for a new intermediate color tone is created. For example, by using FRC, a 6-bit display panel is able to show 16.7 millioin colors, which are typical for 8-bit display panels, and not the standard 262200 colors, instead. There are different FRC algorithms.

No
Colors 

The maximum number of colors, which the display is able to reproduce, depends on the type of the panel in use and color enhancing technologies like FRC.

16777216 colors
24 bits
Aspect ratio 

The ratio between the horizontal and the vertical side of the display. Some of the standard and widely used aspect ratios are 4:3, 5:4, 16:9 and 16:10.

1.778:1
16:9
Resolution 

Information about the number of pixels on the horizontal and vertical side of the screen. A higher resolution allows the display of a more detailed and of higher quality image.

2560 x 1440 pixels
Quad HD (QHD) / 1440p
Pixel pitch 

The pixel pitch shows the distance from the centers of two neighboring pixels. In displays, which have a native resolution (the TFT ones, for example), the pixel pitch depends on the resolution and the size of the screen.

0.272 mm (millimeters)
0.0272 cm (centimeters)
0.0107 in (inches)
0.0009 ft (feet)
Pixel density 

Information of the number of pixels in a unit of length. With the decrease of the display size and the increase of its resolution, the pixel density increases.

93 ppi (pixels per inch)
36 ppcm (pixels per centimeter)
Display area 

The percentage of the approximate area, taken by the active part of the screen, to the total front area.

90.44 % (percent)
Backlight 

The backlight is the source of light of the LCD display panels. The type of backlight determines the image quality and the color space of the display. There are various backlights such as CCFL, LED, WLED, RGB-LED, and etc.

W-LED
sRGB 

sRGB is a color space, developed jointly by Hewlett-Packard and Microsoft in 1996. It is used in different devices such as printers, displays, TV sets, cameras, etc. The sRGB color space covers about 72% of the NTSC color space.

120 % (percent)
DCI P3 

DCI P3 is a color space, introduced in 2007 by the SMPTE. It is used in digital cinema and has a much wider gamut than the sRGB.

90 % (percent)
Brightness 

Information about the brightness of the screen. It is measured in candela per square metre (cd/m²).

300 cd/m² (candela per square meter)
Static contrast 

The static contrast shows the ratio between the brightest and the darkest color, which the display can reproduce simultaneously, for example, within one and the same frame/scene.

350 : 1
Dynamic contrast 

The dynamic contrast shows the ratio between the brightest and the darkest color, which the display can reproduce over time, for example, in the course of playing a video.

100000000 : 1
HDR 

HDR expands the contrast ratio (peak luminance and minimal black levels) and color palette to achieve more details across the whole image – from the darkest parts to the brightest ones, which results in more realistic and life-like image.

HDR10
Horizontal viewing angle 

Information about the maximum horizontal viewing angle, within which the image on the screen is of acceptable quality.

178 ° (degrees)
Vertical viewing angle 

Information about the maximum vertical viewing angle, within which the image on the screen is of acceptable quality.

178 ° (degrees)
Coating 

Information about the type of coating of the display. There are different types of matte and glossy coatings, each of which has its own advantages and drawbacks.

Anti-glare/Matte
Response time – 0.5 ms (MPRT – Motion Picture Response Time)

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